Ultimate Card Driving: Best Simulator:
09/2019 – 11/2019
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An open world realistic car driving game with complex feature options.
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Included with many cars, maps, modes and levels.
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Ads, notification and Facebook SDKs are implemented.
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Worked on environment design, environment lighting and UI design.
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Downloaded more than 25k.
Shooter Game
08/2020 – 09/2020
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A shooter game with many realistic characters, weapons and environments options.
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Third-person and first-person controls are integrated.
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Implemented AI with complex behaviour trees.
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Worked on the realistic character control and interactions.
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Worked on environment design, environment lighting and UI design.
Online Monopoly
10/2020 – 01/2021
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Classic Monopoly with extra customizable features made as a school project with team of 4.
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Login, lobby and room features added outside the in-game network.
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Learnt and implemented the software development life cycle with a detailed documentation.
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Improved myself in planning and designing a software.
Space Fight
10/2020 – 05/2021
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Developed as a graduation project.
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Implemented SDLC in more detailed and longer time.
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Analyzed and implemented research papers about pathfinding in 3D space.
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Technics improved for baking navigation surface for planets in space for AI in Unity.
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Complex AI behaviour created with a behaviour tree.
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Strategy game-like controls have been developed for the defense systems in the game.
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Multiplayer for 3v3 teams have been developed.
Graduation Paper